This weekend we did the 48 hour game jam Indie Speed Run. Our challenge was to create a game with the theme of responsibility and also we had to include a broom. So we made a game about a witch who has to help save a town from waves of goblins. These are some pieces of concept art I drew to kick off the style of the game. It was amazing to see our 3D artist take these just a couple minutes after I drew them and turn them into 3D models.